#ifndef EMPTYPLAYER_H
#define EMPTYPLAYER_H

#include "IPlayer.h"

class EmptyPlayer : public IPlayer
{
public:
	EmptyPlayer();
	EmptyPlayer( Creature* creature );
	virtual ~EmptyPlayer();

	virtual Creature* GetCreature() const;
	virtual void SetCreature( Creature* creature );
private:
	Creature* m_creature;
};

#endif
